So in the new Houdini 19.5 we can play with fluid simulation on SOP level. That’s pretty awesome because we can apply knowledge from vellum and pyro to fluids. So now, making rivers, collisions, and mixing different fluids is much easier with just a few nodes.
In this tutorial, we will start with the basics, transform a sphere into a liquid with different viscosity, and let it splash and melt as ice cream.
Hope you enjoy this one, and let’s have some fun!