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Nebula Part 3

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To view this content, you must be a member of Doxia's Patreon at $5 or more

 Hi everyone!

This is the third and final part of nebula tutorials! In this one, we will see how I do the camera and lighting in Houdini and post-production in after effects. This last part of the process is more of art direct and your artistic taste, but I want to share my steps on how to make my final videos.

The second and third part tutorials will be only available on my Patreon page and in my Retrieve store. So, if you want access to these premium tutorials and many more, please check out my Patreon page and Retrieve store!

 

Hope you enjoy this series. Let’s have some fun!

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Tutorial

Nebula Part 2

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To view this content, you must be a member of Doxia's Patreon at $5 or more

Hi everyone!

This is the second part of Nebula series tutorial. In the first part, we learn how to create an abstract nebula, and in this one, we will learn how to shape a nebula the way we want by using pyro simulations.

In the third part, we will cover how to light the scene, render the nebula with redshift and how I do post-process in after effects.

As you may know, all my projects are available on Patreon, and this series of nebula tutorials will be added to my retrieve store, where you can see the tutorials with voiceovers and subtitles.

Hope you enjoy this series, let’s have some fun with volumes, particles, and a lot of noise!

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Tutorial

Nebula Part 1

avDOX

Hi everyone!

Many of you were asking for a detailed tutorial about my nebula artworks. I’ve been preparing this, and we will cover how to do nebulas in Houdini, and of course, keep it simple and easy to learn for everyone, from beginner to advanced users.

We will divide this into three tutorials. In the first part, create an abstract nebula with simple vop nodes. In the second part, we will learn how to add detail and custom forms to our nebulas, and in the third part, we will cover how to render them with redshift and how I do post-process in after effects.

As you may know, all my projects are available on Patreon, and this series of nebula tutorials will be added to my retrieve store, where you can see the tutorials with voiceovers and subtitles.

Hope you enjoy this series, let’s have some fun with volumes, particles, and a lot of noises!

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Tutorial

Firebending (Volume Deform)

avDOX

Hi everyone!

Finally got some time to keep playing with the new pyro nodes of Houdini 19. As a fan of Avatar series, we are going to create some firebending! 

With a quick setup, we will explore new things within the volume nodes like adding noises, quickly creating a setup to render in mantra, and doing some firebending to create a tornado and then a little spiral fire simulation.

Hope you enjoy this one and have fun firebending!

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Tutorial

Fire Power Up and Shockwave

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Houdini 19 is out, and I’ve been exploring the new pyro effects and the systems already created from shelf tools.

It is so cool that you can create something complex with just a few clicks and tweaks. 

In this tutorial, we will create a complex magic fire aura and power up, as you see in hero movies. In the end, we will see how you can render these effects with redshift. The main focus of this tutorial is to show you how to explore and edit systems from the shelf tools, learn with them, adapt and create something suitable for your project. This workflow can save you a ton of time, especially when you are in the concept phase. 

I hope you enjoy this tutorial! 

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Tutorial

Cloth Wave

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Hi everyone!

The other day I was scrolling on Instagram looking at other artists’ works and saw an image from the new windows 11. I looked for the trailer to see that cloth image in motion and damn that was beautiful. So I decided to try and create something similar with a simple houdini system. 

Hope you enjoy this one. 

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Tutorial

POP Neural

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Hi everyone! 

In this tutorial, we are going to create an abstract neural network with a simple node system!  

As you know, I always try to create complex systems in the easiest way possible to show you that Houdini is easy and for you to feel more comfortable with this fantastic software.  

Hope you enjoy this Houdini and Redshift tutorial, and let’s get neural!

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Tutorial

Golden Lion Liquid

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To view this content, you must be a member of Doxia's Patreon at $5 or more

In this tutorial, we are going to create a cool fluid simulation with just particles! We are going to fill a volume or an object and then make them drop as melted gold! 

Hope you enjoy this tutorial!

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Tutorial

Vortex Smoke Portal

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Hi everyone!

In this tutorial, I want to show you a workflow that I use a lot of times. We have reached a significant amount of tutorials and projects, and I want to show you why I explore that many random topics and why it is helpful to download the projects. 

We will build a complex scene by combining the knowledge we got from 2 different tutorials. 

I’m going to show how to do it step by step, and you will see you can quickly create a complex VFX in Houdini by using previous projects. 

One of the things I most love about Houdini is the reuse of complex systems that we have built-in previous projects.

I hope you enjoy this new tutorial and this workflow, and I hope it will help in future works!

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Tutorial

Vellum Ball Pop with Jelly

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To view this content, you must be a member of Doxia's Patreon at $5 or more

Hi everyone!

In this tutorial, we will revisit what we have learned from the previous one. 

We will build the vellum solver from scratch once again and mix different types of vellum like cloth and jelly, and this time, we will make the cloth tear. 

I’ve decided to do a tutorial covering this again with a different effect because this is an excellent way to learn a new skill, repeat, and try new things.

 

I hope you enjoy this new tutorial and feel more comfortable with vellum.

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