In this tutorial, I will show you how to animate your geometry and convert it to vellum and let it simulate as cloth but follow the original animation.
In the second part, I want to take things to another level and show you how to create something more advanced. I’m going to explain the concept behind “for each loop,” and I will explain in a way that everyone will understand how simple this is, even if you don’t have any knowledge of programming.
After this, we will create an abstract flower combining these two topics into one cool advanced animation.
I hope you enjoy this tutorial!